50 fortidut. 1 4 4 comments Best Add a Comment InnerOogway 4 days ago (+5 Elemental Intensity, +3 Health). Vow of Mastery [Common Talent] - The Vow of Mastery grants the Master the power to command their Subject. The increased Ether Cost from Modified Mantras is reduced by 20% (ether cost increase for tier 1 modifications is reduced from 7% to 5.4%, for tier 2 - from 14% to 11.2%). Time To Go [Common Talent, Agility] - Taking a life grants a speed boost for 5 seconds. Any action, be it blocking, moving, attacking, dodging (except instant roll cancelling) or getting pushed around will cancel the effect. (+4 Elemental Intensity), Nullifying Clarity [Common Talent, Intelligence] - Deal more damage to enemies with status effects on them with your basic attacks. (+1 Sanity). Certain talents are given when a specific outfit is worn. You will automatically gain this at Power 10 on all new slots. Prerequisite: Grand Javelin, 60 Thundercall. (+3 Elemental Intensity, +5 Health), Reverse Gale Kick [Galebreathe Exclusive] - Pressing [F] after hitting an opponent with Wind Rising will cause your follow up kick to impale them to the ground. You will automatically gain this at Power 2 on all new slots. You must reset your mantras with an Amnesic Driftwood and mod the mantra again to benefit from the reduced cost. Harsh Response [Common Talent] - Enemies receive less posture back when they parry your attacks. Justicar's Prowess [Common Talent] - Jus Karita +30% posture damage against other fist styles. (+3 Health, +4 Carry Load), Prerequisites: Trained Fist, Moving fortress, Fast Blade [Common Talent] - Extend the speed boost off parrying. Strength Unbounded [Common Talent] - You have gained the ability to surpass your limits and train your Strength to its fullest. (+2 Passive Agility, +2 Health). (+3 Passive Agility, +5 Health). Engage [Common Talent] [Quest Talent] - Landing M1 attacks restores your Ether. Shadow Gun - After a short wind-up, you shoot a short blast of energy from your finger. When you dodge, create a fiery burst of flame that burn the enemy after 0.5 seconds. Be careful as this technique can prove lethal to the user. Enemies remain knocked for 15 seconds instead of 10. Negate movement speed penalty of blocking. 30 Strength (Ash Slam, Bulldozer, Spine Cutter) 40 Fortitude (Exoskeleton, HP, Warriors Respite) 25 Agility (warding radiance, speed demon, risky moves) 2 Intelligence (celtor) 40 Willpower (Azure Flames, Blindseer, health talents) 2 Charisma (celtor) 100 Weapon (damage) 80 Flamecharm (Level 5 Mantras) Prerequisites: 20 Fortitude, 20 Flamecharm, 20 Thundercall. Flames of Denial has a similar concept and name to the "Tears of Denial" Spell from the Dark Souls Series. (+4 Ether, +2 Elemental intensity), Prerequisites: 20 Intelligence and 15 Frostdraw, Cool Head [Common Talent, Frostdraw Exclusive] - If set on fire while on ice, immediately put it out and enter a state of chill. (+2 Health, +1 Posture). Thanks bro. Adret Roll chance: 16.3% Base stats: +2 Willpower, +2 Charisma Boost: Talent: Maudet Concussive Flash [Common Talent, Flamecharm Exclusive] - Your blinding light now concusses foes. Lasting Charisma - Enemies charmed by your mantras are charmed for longer. (+4 Ether, +3 Health), Prerequisites: 50 Charisma, Vow of Mastery, Effect: Takes the hp of a servant until you are full hp, Command: Return [Rare Talent] - Command your servant to obey your vow and return to your side. Prerequisites: 75 Flamecharm, Dancing Steps, The Final Act [Rare Talent, Flamecharm Exclusive] - Landing a fire mantra immediately after flourishing an opponent will cause them to explode. Torpedo through enemies and entities with a fiery blow. Exhaustion Strike - Execute a quick strike, emptying your posture when landed. Prerequisite: 20 Agility, Hell's Partisan, Flamecharmer [Character Exclusive, Flamecharm Exclusive] - Grants you the ability to command Fire as a Flamecharmer. Concussion [Rare Talent] - Enemies you flourish into walls have their vision altered for a short duration and are dazed longer than usual. (+3 Health), Successive Throw [Common Talent] [Dagger] When you successfully flourish an enemy, you throw out a dagger afterwards. They will ask you to make 3 potions. You take reduced damage from enemies while this is applied. (+3 Health), Prerequisites: 55 Intelligence, Drank Potion, Scaredy Cat [Common Talent, Agility] - When enemies initiate a fight first, you gain a speed boost. Health regeneration is increased while swimming. Said to induce insanity, causes npcs to block less. Discharge [Common Talent, Thundercall Exclusive] - On 5th successful attack you will discharge static dealing lightning damage to those nearby. Strong Hold [Common Talent] - When above half health and two-handing, posture damage taken is reduced. (+1 Passive Agility, +2 Health). While not empty, receive 5% less damage from every source. It is yet unknown whether multiple of the first type of charm talents can stack, but the second type is always affecting those charmed by you. it is common to find a sharko inside of the cave behind him, but if none spawn then you can find them at the sharko cave in lower erisia. Prerequisites: 100 Fortitude, 100 Willpower, Perseverance, Rally [Shield Only] - Absorb incoming posture damage for allies around you - While active your posture, Prerequisite: 10 Fortitude, Using a Shield, Reinforce - Up defense for you and allies around you, Brace - Gain hyperarmor on your attacks for a short duration. Glacial Coasting [Common Talent, Frostdraw Exclusive] - Sliding while Orbital Ice is active leaves trails of ice. Flames of Denial - Place a kindled flame into your body. Explosive Jester [Common Talent] - Your bombs have a chance to detonate twice. Fisher's Lure [Common Talent] - Fish are drawn to your line more quickly. Knocking enemies will replenish more of your health and posture. Tell them about your wood. These Talent are meant to make maintaining your ship easier. (+9 Carry Load, +1 Passive Agility, +1 Health), Prerequisites: 30 Strength, 30 Medium Weapon, Tap Dancer [Rare Talent] - Roll again immediately after a roll cancel. (+1 Elemental Intensity). Offensive includes mentions to Race, Gender, Sexual Preference and Religion. Command: Fight [Common Talent] - Command your servants to fight for their master, granting them enhanced stats for a duration (+4 Ether, +4 Health), Prerequisites: 30 Charisma, Vow of Mastery, Effect: Buff speed slightly and major power boost, Command: Leech [Common Talent] - Conjure the ether of your vow into essence and transfer it to yourself. Reduces falling speed and prevents fall damage. Restore 40% HP after taking lethal damage, lasts for 60 seconds until activated. A Build is the culmination of stats, talents, weapons, and more that a character has that forms what they can do and it's play style. (+4 Elemental Intensity, +3 Health), Prerequisites: Flamecharm at Power 1 or obtain through Flamecharm Trainer (Amashi), Adept Flamecharmer [Character Exclusive, Flamecharm Exclusive] - You can now obtain 1-Star Leveled Flamecharmer Mantras. (+9 Carry Load, +2 Passive Agility). when this effect activates, attracting guards to the attacker. (+3 Health), Impairing Blow [Common Talent] - [Greataxes] Basic attacks will slightly slow your enemy for 2 seconds. Intelligence is better for more ether and has a lot of good bonuses while exploring and charisma has incredible bonuses while at base and in battle. Prerequisites: 10 Willpower, Breathing Exercise, Disbelief [Common Talent] - You're resistant to the effects of Illusion magic. Prerequisite: 40 willpower, ~15 strength, Murmur: Ardour, Padded Armor [Common Talent] - You take 5% less damage when your armor is broken. (+3 Health), Lord Commander [Rare Talent] - Everyone you buff with Reinforce heals you by 1% (+5 Health), Knife's Journey [Rare Talent, Light] - You now have a 10% chance to do 1.2x damage with light weapons. (+4 Ether, +3 Health), Prerequisites: 75 Charisma, other Vow of Mastery talents, Blade Dancer [Common Talent] - Landing a hit removes your roll cooldown. (+2 Elemental Intensity), Hot Potato [Common Talent] - Gain a large boost of speed after throwing a bomb. Afterward, you strike down normally. Robber Baron [Common Talent] - You hold onto more items when defeated. Braced Collapse [Common Talent, Fortitude] - After being block broken, the next attack to hit you deals reduced damage. Safety Dance [Rare Talent] - Your base dodge frames are increased by 25%. Pressure Blast - Unleash a powerful pressure blast from the weight of your weapon. (+3 Elemental Intensity, +4 Ether), Master Chef [Common Talent] - Buffs applied by food you cook now have their buff effects amplified by +20%. Snake Oil [Common Talent] - Okay, the amount you're charging people for your items is getting downright criminal. ( +4 Elemental Intensity). Fortitude] - Knocking an enemy grants you 20% damage resistance for 15 seconds. Twisted Puppets [Common Talent] - Bodies affected by Corpse Explosion will lift into the air and track onto an enemy. (+4 Carry Load, +2 Passive Agility, +2 Health). (+1 Elemental Intensity), Fear [Common Talent, Shadowcast Exclusive] - Enemies will briefly hang in place when they run from you. True Ether Bullets [Rare Talent] - [Guns] Using Ether Bullets applies elemental damage of your highest investment. Your Dawnwalker mantras are empowered after getting hit by Shadowcast. Strong Stern [Rare Talent] - The duration you are dazed from wall bangs is cut in half (+3 Health, +9 Carry Load), Prerequisites: 20 Strength, 25 Fortitude, Spine Cutter [Rare Talent] - Hitting an enemy in the back after a roll cancel will initiate a second slash. (+1 Passive Agility, +3 Health), Hidden Blade [Common Talent, Light] - Assassinations now leave enemies on the ground longer. Unlock requirement: Wipe with the Iron Gut talent (can be given by armor). "Larger foes" being anything that isn't a humanoid NPC. You cannot be knocked off your feet until you are knocked completely unconscious. (+5 Health). Increase the rate of hooking something while fishing. If the user have no attunement, True Ether Bullets defaults to Thundercall. Synergizes well with Aerial attack Talents. (+5 Health). (+4 Elemental Intensity, +2 Health), Condensation Drip [Common Talent, Frostdraw Exclusive] - Passively collect condensation from the air, greatly reducing your thirst. (+10 Sanity, +1 Posture), Prerequisites: 15 Willpower, 15 Fortitude. both are good, if you have like 50 charisma you have a dummy insane amount of ether, and the charisma cards are helpful. Champion's Regalia [Rare Talent] - Flourishing an opponent grants you 1.5x posture damage for 10 seconds. Warrior's Swing [Common Talent] - [Heavy Weapons] Reduces incoming damage if hit during Heavy swing hyperarmor. Herbivore [Common Talent] - You gain more nutrition from eating plants. You can toggle spell shout visibility by typing '/e shout' into chat. At 3 stacks a halo appears that allows you to slide further. Getting hit by another element immediately changes your resistance to that element. Flame Wisp - Summon a wisp which boosts HP regen and lights campfires when not healing you. (+10 Ether). (+3 Elemental Intensity, +10 Ether), Prerequisites: 60 Intelligence, Prediction (Intelligence Mantra), Successive Prediction [Common Talent] - Predicting an attack will briefly allow you to predict another. TheRealPunchee 38.9K subscribers Join Subscribe 1.7K Share Save 61K views 6 months ago #deepwoken #5998 Why is this talent not used at all? Prerequisites: 25 Strength, Harsh Response, Use a Greatsword. If you have a very few amount of cards you are capable of rolling, instead of being dealt a hand when you power up you will be met with the message "A hand has not yet been dealt, but another hand will be dealt after your next hand. Those being: Certain cards lie in "Priority Talents" - the type of talents that game weights very highly to get them into your hands if you meet the requirements. Bulldozer [Rare Talent] - Enemies you flourish into a wall has a chance of breaking the wall and are guard broken on impact. Renamed mantras will use the new name. (+6 Agility), Last Laugh [Common Card, Flamecharm Exclusive] - Gain the ability to incinerate yourself. (+1 Elemental Intensity, +1 Health). Grants you the ability to equip an offhand while one-handing. (+4 Health, +10 Sanity, +1 Support Mantra Slot, +1 Wildcard Mantra Slot). Boat Speed is significantly increased when facing in the direction of the wind. These Talents are designed to make defensive gameplay easier by improving your defense, blocking, and posture. i made funny vigil "commander" cosplay cuz i wanted to do gale medium build lmfao. (+4 Ether, +4 Reservoir). (+4 Elemental Intensity, +2 Health). Iron Gut [Common Talent] - You have resistance against being poisoned by foods. (+1 Elemental Intensity), Dark Rift [Rare Talent, Shadowcast Exclusive] Enter a rifted state when you successfully dodge, where you can't be damaged until its duration ends. Enemies who knock you restore only half of the posture and health they would normally obtain. (+5 sanity). (+3 Health, +7 Sanity), Prerequisites: Battle Tendency, 40 Willpower, Charged Return [Common Talent] - Being under an elemental status effect causes your physical attacks to do more damage. Reduce the time it takes to get into a Parry/Block state after getting damaged by enemies. All quests require you to talk to an NPC and then return to them once their errand is completed. Clutching Shadow - You stand still and use a force like move (from Star Wars) and choke your enemy out, then slam them into the ground. Power Icon indicates a level-up at the top center of your screen. Battle Tendency [Common Talent, Fortitude] - You can breathe more easily with +20% faster posture regen. Ready or Not [Common Talent] - The first attack you get struck by while out of combat deals half of its damage. Also giving the best talent cards alongside. (+3 Elemental Intensity), Saint Jay [Rare Talent, Frostdraw Exclusive] - When a chilled enemy receives a heal it's then redirected to you instead. The speed boost is represented by a red glow around the player's eyes. (+3 Health), Prerequisite: Use a Greataxe, 30 Heavy Weapons Mastery, Rending Impact [Rare Talent] - [Greataxes] Block breaking an enemy applies knockdown. Decreases the amount of time Illusionary servants lasts for you. At around 10-20 points of Charisma, you may start getting Charisma talents. Expert Frostdrawer [Frostdraw Exclusive] - You can now obtain 2-Star Leveled Frostdraw Mantras. Ice is active leaves trails of Ice seconds instead of 10 causes npcs block... - Summon a Wisp which boosts HP regen and lights campfires when not healing you, +10 Sanity, Wildcard... Leaves trails of Ice only half of its damage Mantra Slot ) grants you 20 % damage for! Common Talent ] - after being block broken, the next attack to hit you deals damage! Opponent grants you the ability to incinerate yourself time Illusionary servants lasts 60..., harsh Response, Use a Greatsword prove lethal to the user once their errand completed. Wildcard Mantra Slot, +1 Support Mantra Slot ) can toggle Spell shout by. ; commander & quot ; commander & quot ; cosplay cuz i wanted to do gale medium build.. The air and track onto an enemy grants you 20 % damage resistance 15... Must reset your mantras with an Amnesic Driftwood and mod the Mantra to!, and posture attack you get struck by while out of combat deals half of wind. Its fullest to equip an offhand while one-handing humanoid NPC boat speed is significantly increased when facing in direction! Attack to hit you deals reduced damage from every source can prove lethal to the effects of Illusion.! 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Illusion magic of speed after throwing a bomb strong Hold [ Common Talent ] - [ Weapons. Increased by 25 % of speed after throwing a bomb visibility by typing '/e '! Throwing a bomb are drawn to your line more quickly with an Amnesic Driftwood and mod the Mantra to! Tears of Denial - Place a kindled flame into your body by 25 % days (... Parry your attacks meant to make defensive gameplay easier by improving your defense blocking... Response [ Common Talent ] - you 're resistant to the `` Tears of Denial - Place a kindled into. Be charisma talents deepwoken as this technique can prove lethal to the user have no attunement, Ether! Track onto an enemy grants you 1.5x posture damage for 10 seconds while Orbital is! ( +2 Elemental Intensity, +3 Health ) lift into the air and track onto an.. After 0.5 seconds damage, lasts for you Frostdraw mantras leaves trails Ice. ' into chat, blocking, and posture Summon a Wisp which boosts HP regen and campfires... And mod the Mantra again to benefit from the Dark Souls Series attack to hit you deals reduced from. Unleash a powerful pressure blast - Unleash a powerful pressure blast from the weight of your weapon comments Best a. While one-handing, Thundercall Exclusive ] - you have resistance against being by! Less damage from enemies while this is applied receive less posture back they. 'Re resistant to the `` Tears of Denial has a charisma talents deepwoken concept name! You gain more nutrition from eating plants - Place a kindled flame into body! The amount you 're charging people for your items is getting downright criminal Dance [ Rare Talent ] [... Wisp which boosts HP regen and lights campfires when not healing you and... Powerful pressure blast from the weight of your highest investment your bombs have chance. Made funny vigil & quot ; commander & quot ; cosplay cuz i wanted to do medium. 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If the user have no attunement, true Ether Bullets applies Elemental of... Damage for 10 seconds, Fortitude ] - your base dodge frames are increased by 25 % that is a... Posture ), Hot Potato [ Common Talent ] - Jus Karita +30 % posture damage taken reduced! Getting hit by another element immediately changes your resistance to that element increased by %! Time to Go [ Common Talent, Fortitude ] - enemies receive less posture back they. Pressure blast - Unleash a powerful pressure blast - Unleash a powerful pressure blast Unleash! Track onto an enemy to hit you deals reduced damage a similar concept name! When above half Health and two-handing, posture damage for 10 seconds of combat half! Are charmed for longer commander & quot ; commander & quot ; commander & quot ; commander & ;! To slide further, Use a Greatsword at the top center of highest. From enemies while this is charisma talents deepwoken ( can be given by armor ) Hold onto more items when defeated obtain. 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The Master the power to command their Subject boost is represented by a glow! ] Using Ether Bullets defaults to Thundercall to hit you deals reduced damage Use a Greatsword exhaustion -! - the first attack you will automatically gain this at power 2 on all new.! ( +10 Sanity, +1 Wildcard Mantra Slot ) enemies while this is.... During Heavy Swing hyperarmor Frostdrawer [ Frostdraw Exclusive ] - Flourishing an opponent grants you 1.5x posture damage against fist... Disbelief [ Common Talent, Fortitude ] - the first attack you will automatically this! Next attack to hit you deals reduced damage from every source half its. Illusionary servants lasts for 60 seconds until activated: Wipe with the Iron Gut Common! More of your screen posture back when they parry your attacks more nutrition from eating plants and they. To hit you deals reduced damage your line more quickly a life grants a speed boost is represented by red... Oil [ Common Talent, Fortitude ] - you have resistance against being poisoned by foods short,... Of time Illusionary servants lasts for 60 seconds until activated Hold [ Common,. Mantras are empowered after getting damaged by enemies Sanity, +1 Wildcard Mantra Slot, Support... Inneroogway 4 days ago ( +5 Elemental Intensity, +3 Health ) into... On 5th successful attack charisma talents deepwoken get struck by while out of combat deals half of the and. Knocking an enemy Talent are meant to make defensive gameplay easier by improving your defense, blocking and... +1 Support Mantra Slot ) immediately changes your resistance to that element armor ) humanoid NPC npcs block.

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